Home Computing Weekly


Jokers Wild

Author: D.M.
Publisher: Phoenix
Machine: Spectrum 16K/48K

 
Published in Home Computing Weekly #42

This is an absolute gem! An action/adventure game, with super graphics.

The twist in the concept lies in the action section, which is a plot-related maze game.

Master each one and gain vital clues to the adventure, and when you've mastered them all you gain the code which allows entry to the adventure. The action game is hard enough to keep you quiet for some time!

Jokers Wild

The adventure comes on a separate cassette with a non-graphics version for 16K owners on the other side. The plot is set in a funfair with a very evil air about it.

Each location is pictured, the Big Top, the Ghost Train, the Hall of Mirrors and the Big Wheel, to name but a few.

I'm not going to give the plot away, but if it weren't for the Bearded Lady who's a master-spy, the creeping Ghouls of the Ghost Train would have got me!

I suppose the standard by which graphics adventures are measured must be The Hobbit. True, you can't speak to the characters in Jokers Wild, but it has that tantalising mixture of predictability and randomness so beloved of true adventure freaks.

D.M.

Other Spectrum 16K/48K Game Reviews By D.M.


  • Espionage Front Cover
    Espionage
  • Lode Runner Front Cover
    Lode Runner
  • Chess The Turk Front Cover
    Chess The Turk
  • Beamrider Front Cover
    Beamrider
  • Monty Is Innocent Front Cover
    Monty Is Innocent
  • Pathfinder Front Cover
    Pathfinder
  • The Humpty Dumpty Mystery Front Cover
    The Humpty Dumpty Mystery
  • Highway Code Front Cover
    Highway Code
  • The Complete Guide to Medicine Front Cover
    The Complete Guide to Medicine
  • Music Maker Front Cover
    Music Maker