Amstrad Action1st July 1987
Jackle & Wide
Published in Amstrad Action #22
Jackle And Wide
An arcade adventure that combines an overhead view of a park and side view of goings-on in the sewers. You've got to find an antidote, which means using various objects to get you to it.
P. Detailed sewer screens.
P. Little use of colour.
N. A dull title tune.
P. Interesting areas to explore.
N. Puzzles aren't easy to get into.
Staying Power 62%
N. Will be a tricky one to solve.
N. Nothing to really get you excited or hooked.
Interesting departure for Stephen Curtis from his previous games.