Jack The Nipper II: In Coconut Capers (Gremlin) Review | Amstrad Action - Everygamegoing

Amstrad Action

Jack The Nipper II: In Coconut Capers
By Gremlin
Amstrad CPC464

Published in Amstrad Action #27

Jack The Nipper 2: Coconut Capers

After the success of Jack The Nipper, Gremlin have decided to bring out this sequel. Jack The Nipper II - In Coconut Capers keeps many of the old features, and replaces much of the scenery, while adding different tasks and increasing the ease of play. I personally found Jack The Nipper difficult to get into.

Jack and his parents, having been gently persuaded to leave the wet and windy shores of Britain in search of a sunnier clime, are flying over the seas to that antipodean sunrise of a continent, Australia. As the pilot announced that they are "flying at present over the jungle", Jack became too impatient and decided to don his parachute and jump. Unfortunately for him, his Dad spotted him and followed him as quickly as his own parachute would allow.

You play the part of Jack, in his mission of initiating the natives in the ways of the naughtiest child in the world. You must of course beware of the ferocious animals which try to guard the jungle that had been their peaceful home for many years before. Luckily, there is a plentiful supply of coconuts lying around, which you can use to kill animals.

Jack The Nipper II: In Coconut Capers

As you know. Jack has not many years under his belt, nor inches of leg. This makes running around the jungle a touch difficult, but to go quicker, or to let you navigate a difficult bit of the jungle, you can grab a vine and swing across on it.

There are objects lying around the jungle which will help you in your mission. The coconuts play a big part, but there are also logs, shields, honey and grease.

As games go, I am having difficulty in getting over the fun that this game gives me. I have seen a lot of different screens, and yet every time I play it, I find another new screen. I would buy this game simply for the enjoyment of searching the jungle but that stems from my love of platform games.

Jack The Nipper II: In Coconut Capers

Graphics are boring in terms of colour but, as with the screens, every time I play it, I find a new character or item of scenery. Movement is easy, there is no scrolling and the animation is good. Sound effects are good, and the music is nice as well.

First Day Target Score

Obtain a lantern.

Second Opinion

I was disappointed that they didn't stick with the same cartoon graphics as the first game. These look like they've been quickly converted from the Spectrum and don't look as good. The gameplay is absorbing, but platform games aren't my cup of coffee (I don't like tea either!). All the same, it's an adequate sequel.

Green Screen View

Playable jungle in green.

The Verdict

Graphics 66%
P. Lots of fast moving characters.
N. Drab colours.

Sonics 62%
P. Above average effects and nice music.

Grab Factor 71%
P. Easy controls
N. Instructions don't help you get started!

Staying Power 81%
P. Massive playing area
N. Difficult task to complete.

Overall 74%
P. Better playability than Jack 1.


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