Your Sinclair


Heartbroken
By Atlantis
Spectrum 48K/128K/+2/+3

 
Published in Your Sinclair #44

Heartbroken

Are you ready to be heartbroken? Well, here's a jolly little number then, another hopelessly unoriginal arcade adventure that's nevertheless eminently playable. Written and designed by about 20 people called Shaw, it's a troll-packed elf-heavy questy thing, full of spells, wizards, damsels in distress and suits of armour that ride up with wear. Warlocks, I hear you cry, but in fact it's not bad at all To recsue the kidnapped princess you have to find Merlin's spellbook (easy), and then, in order to cast the spells, his cauldron (not so easy), while killing any ogres that come your way and climbing an awful lot of ladders. And it's all relatively straightforward. I'd guess that this has been designed for the younger gamester - anyone reared on Bionic Commandos or similar will not find it much of a challenge. But the graphics are good, and the puzzle element (it's a real 'What Happens Next?' game) still keeps the brain ticking over. As the inlay notes say, "Will you overcome the warlock's evil creations? Will you survive long enough to create the golden key that is needed to free Princess Mertha? Probably not." Seems fair enough to me.

Marcus Berkmann

Other Spectrum 48K/128K/+2/+3 Game Reviews By Marcus Berkmann


  • Fantasy World Dizzy Front Cover
    Fantasy World Dizzy
  • Grand Prix Front Cover
    Grand Prix
  • Saboteur II Front Cover
    Saboteur II
  • Defcom Front Cover
    Defcom
  • Batman: The Caped Crusader Front Cover
    Batman: The Caped Crusader
  • Classix 1 Front Cover
    Classix 1
  • Yes, Prime Minister Front Cover
    Yes, Prime Minister
  • Saint and Greavsie Front Cover
    Saint and Greavsie
  • Trantor: The Last Stormtrooper Front Cover
    Trantor: The Last Stormtrooper
  • 4 Soccer Simulators Front Cover
    4 Soccer Simulators