Home Computing Weekly


Ghostman
By Severn
Oric 48K/Atmos

 
Published in Home Computing Weekly #61

Control your Ghostman around the maze eating the dots and fruits and avoiding the ghosts who are very clever at chasing you. If you are concerned by the ghosts, try to get the power-pill when you become temporarily invisible to the ghosts. When you've eaten all the dots, you go on to the next level where action is faster.

Sound familiar? Well, Ghostman is a version of the arcade block-buster. Most of the features of the original are there: pizza-shaped pacman, four ghosts, four power-pills at the corners, fruits for bonus points and the secret tunnel. Key layout is sensible, unlike some games, and the response is very good. All characters are well defined and move smoothly. Also animation is excellent. The sound - volume can be altered - is used very effectively. As you would expect from any decent game nowadays, there's a hall of fame. It would have been nice if the author could have put in intro music, but you can't expect everything.

Technically excellent, obviously lacking in originality, but if you still like pacman, this is probably the definitive version for the Oric.

S.S.

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