Ghostbusters (Activision) Review | Home Computing Weekly - Everygamegoing

Home Computing Weekly

By Activision
Spectrum 48K

Published in Home Computing Weekly #96

This is the program of the book of the film. The film is about a group of people who set out to rid the town of its infestation of ghosts. The game follows the same theme. You take out a franchise on a ghost extermination business and set out to rid New York of its Slimers, etc.

At the beginning you are given money to buy transport and essential equipment, you must make a careful choice of the cars available; buy the wrong one and you either can't fit the equipment that you need into it or you won't be able to buy the essentials for your job.

The game didn't come up to my expectations. You watch the map for ghosts, then drive to the building hoovering up any Roamers on the way. You then try to catch the ghost without getting caught yourself.

The music was very well done but the game lacked staying power and I was soon bored with it. This needs a joystick.


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