Galilee (Shards) Review | Home Computing Weekly - Everygamegoing

Home Computing Weekly

By Shards
Spectrum 48K

Published in Home Computing Weekly #89

The plot for this text adventure is roughly 2,000 years old. It is set in the early days of the Christian era during the reign of the Emperor Tiberius.

After the mandatory high resolution screen picture, the main program loads, whereupon you wake up in a graveyard, with a mission to fulfil. I found progress agonisingly slow, due to my lack of knowledge of the scriptures. Every time I used the HELP facility, I was directed to an appropriate verse in the Bible. When facing defeat, I can never resist a little exploratory, hopeful press on the BREAK key and surprisingly, it worked, revealing the listing of this biblical epic.

It's a competent programming effort, but I found it stodgy and lacking in innovation. Interpretation of human input was not very flexible and it responded only to one; or at most, two word instructions.

On the whole, the plot was a refreshing change and I feel that the program could well find application as an educational aid in religious instruction classes. I'm not sure that it would find favour elsewhere.