Full Throttle (£2.99 Classics) Review | Computer Gamer - Everygamegoing

Computer Gamer

Full Throttle
By 2.99 Classics
Spectrum 48K

Published in Computer Gamer #18

Full Throttle

Remember this blast from the past? This is a game that was originally released by Micromega a couple of years ago and achieved a high chart rating.

The game is a motorcycle game that gives you the option of eleven different tracks from all over the world including our very own Donington and Silverstone - as well as France, Sweden, Belgium and many other circuits. As far as I can see, these are represented accurately though there are mountains everywhere which rather spoils the effect if you think about sunny Silverstone - but in racing games mountains seem to be traditional, but such is life.

The screen display is a la Pole Position, with a 3D-ish track snaking away in front of you and the aforementioned mountains nip smartly across the horizon. The graphics of the man on the bike are in a single colour and as are common with the older type of ZX Spectrum game, flicker like crazy. As you go around corners he leans over realistically, which is a nice effect.

Also on the track are another 39 riders, that realistically move about - usually on (or over) the horizon. Weaving your way through the pack is very dificult and will take you a long time to get the hang of.

Unfortunately there is a small problem when it comes to the handling of the bike as it is completely unlike any bike that I have ridden (that includes racing bikes).

Overall, this is a reasonably priced product that was good for its time. It's now a little dated. Personally I think that it's worth spending a little bit more and getting one of the better biking simulators available.