Frenzy (Quicksilva) Review | ZX Computing - Everygamegoing

ZX Computing

By Quicksilva
Spectrum 16K

Published in ZX Computing #8


As soon as you see a Quicksilva game on the shelves of a shop or advertised you do expect it to be pretty good - they have a name to live up to. In this game, you have been placed in a room with walls segmenting it, which is also inhabited by robots. Unfortunately, they seem intent on killing you.

There are various special features, including different levels of robots, exploding pods and minelayers. The main disappointment comes when you see the screen display, which is rather dull, with all the robots, etc, taking up exact character squares. If you hit a wall you die - though it is possible to escape through a hole in the outer wall and then you find yourself in a new room with more robots.

I didn't think Frenzy was really up to Quicksilva's usual high technical standard though it is still quite fun to play.

James Walsh