Home Computing Weekly


Fortress Of Evil
By Algray
Colour Genie

 
Published in Home Computing Weekly #8

One of several adventure games now available from Algray, Fortress Of Evil follows a format that is becoming standard for this kind of game. You wander through square rooms, shown in 3D with the odd object lying about on the floor, and carry out actions using time-honoured phrases like "GET SWORD" and "STAB DEMON".

It's worth experimenting with commands, because the program will accept quite a wide vocabulary. Movement is controlled by the cursory keys for the four pole directions, and function keys for actions likeclirnbing up or down stairs.

It is fairly difficult to do well at Fortress of Evil, mainly because you can suddenly be bumped off at critical stages in the game, Though this might at first appear to make the game more challenging, since there is no way of being reincarnated you have to reload the whole game all over again to find out where you went wrong. Very irritating.

To make the game more annoying still, Algray obviously decided that sparse, incomprehensible instructions should be the order of the day.

As adventure games go, Fortress of Evil is really rather tedious and, at £7.95, rather over-priced to boot. The graphics are nothing special, and don't make the most of the Colour Genie's facilities.

I.O.

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