Fighting Warrior (Melbourne House) Review | Computer & Video Games - Everygamegoing

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Fighting Warrior
By Melbourne House
Spectrum 48K

 
Published in Computer & Video Games #49

Fighting Warrior

Just when you thought it was safe to pick up your joystick without fear of getting kicked in the goolies or socked in the jaw, yet another all action combat game explodes onto your screen!

Yes, the Exploding Fist people, Melbourne House, are out to give you a few more bruises with Fighting Warrior.

Although the game follows in the footsteps of the current trend for martial arts mayhem, Fighting Warrior has a strong fantasy feel to it.

It's set in the sand dunes of ancient Egypt - and you play the part of Fighting Warrior - Champion Of All Egypt. You're on a quest to free a beautiful princess who has been imprisoned by the evil forces of darkness in a dank, dark tomb.

The evil forces are out to stop you dead in your tracks - literally. Monsters and demons of the most awful kind materialise in front of you as you trudge across the burning sands!

You must fight them off using your trusty staff. But they are tricky and tough creatures and they'll duff you up really badly, given half a chance.

Fight them off Fist-style - keeping an eye on your strength rating at the bottom of the screen.

As you battle the various monsters, you'll come across some strange vases resting in the dunes - try to smash them as they contain various spells and forces which can help your quest. Some kill monsters outright, some give you more energy and some - well, that's up to you to find out.

The graphics are big, bold and superbly animated - even, date I say it, better than the Spectrum Fist.

Fighting Warrior is an action adventure packed with surprises - a worthy successor to Fist.