Amstrad Action


Escape From Khoshima

Author: The Pilgrim
Publisher: Atlantis
Machine: Amstrad CPC464

 
Published in Amstrad Action #21

Well, here's a nice little, tight little game. Written using Graphic Adventure Creator, it throws you into the midst of a Japanese prison-of-war camp, where the guards have all fallen asleep. Now's your chance!

Unfortunately, all around the compound lies impenetrable jungle. You must first scavenge the compound for useful items and then try your luck with the uncharted territory in your bid for freedom.

There really isn't much to say about this game. It's quite harmless, has some rather too obvious puzzles, and will give you as much value for your £2 as any other loose-change purchase I've played to date. It's not as original as Imagination (see AA 19) but it's got more atmosphere than Spy Trek (AA 11). Doubtless it will join many budget collections. 'Nuff said.

The Pilgrim

Other Amstrad CPC464 Game Reviews By The Pilgrim


  • Harry And Harry La Boite De Rajmahal Front Cover
    Harry And Harry La Boite De Rajmahal
  • Ghost House Front Cover
    Ghost House
  • Philosopher's Quest Front Cover
    Philosopher's Quest
  • The Legend Of Apache Gold Front Cover
    The Legend Of Apache Gold
  • Double Gold: Top Secret Plus Mountains Of Ket Front Cover
    Double Gold: Top Secret Plus Mountains Of Ket
  • Monsters Of Murdac Front Cover
    Monsters Of Murdac
  • Venom Front Cover
    Venom
  • Lancelot Front Cover
    Lancelot
  • Yes Prime Minister Front Cover
    Yes Prime Minister
  • Times Of Lore Front Cover
    Times Of Lore