Cruncher (Virgin) Review | Home Computing Weekly - Everygamegoing

Home Computing Weekly

By Virgin Games
BBC Model B

Published in Home Computing Weekly #43

This game is a rather poor copy of the arcade game Checkman.

The aim is to defuse time bombs before they explode. To do so you have to simply walk over them (the very last thing I would advise in 'real' life).

If you can contrive to pass through various flags on the way, you score extra points.


Meanwhile you are being pursued by bovver bots intent on stamping you out.

The game is fairly good, but does seem a little unresponsive until you get used to it.

The animation routine is very interesting as the 'robot' turns his back on you to walk away.

Unfortunately it misses many features of the original - particularly of the original - particularly a steady increase in speed and bonus screens. These would have held the attention for longer and added that little extra that this game certainly needs.

It is by no means bad, but it isn't up to the standard of Program Power's Danger UXB by any means. Do see both before you choose.


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