Computer Gamer


Chronos
By Mastertronic
Amstrad CPC464

 
Published in Computer Gamer #27

Chronos

Another all-action zap 'em game, but this time the game is *actually* rather good.

The instructions, however, drone on a bit all about Mystical Dimension Weavers, the seven Ruling Lords and poor entrapped Chronos.

The instructions also go on to say that this has absolutely nothing to do with the game which is about shooting groups of eight pixels at much larger conglomerations of pixels in the hope of amassing a huge score.

Chronos

The game uses horizontal scrolling in the same way as Scramble and is monochrome. There is actually a blue border around the screen, but as the predominant shade is a lurid yellow I feel justified in calling it monochrome. But it does use the four colour mode of the Amstrad so all the graphics are nice and sharp without any of that horrid chunkiness that 167 colours would have produced.

As you fly your craft through the six different levels - the screen does actually change colour when you move up a stage, all manner of nasties try to do you great harm.

The graphics scroll smoothly - no mean feat on the Amstrad - and are flicker-free, steady as a rock even. Gameplay is good and the game has all the trappings of a good zap 'em without being too pretentious.

My only gripes are that only three of the Amstrad's four colours are used - very wasteful. Also, an autofire jammer has been put into the program - spoilsports!

Not a bad game and a sight for sore eyes as far as zap-'em Amstrads are concerned.