Castle Master (Domark/Incentive) Review | Sinclair User - Everygamegoing

Sinclair User

Castle Master
By Incentive
Spectrum 48K

Published in Sinclair User #99

Castle Master

Whoever said that adventures and strategy games are boriing? Not everybody is a brainless joystick junkie and Impressions have spent some length of time getting it all ready to unleash on a suspecting public. And although I've a fairly suspicious nature I think it's a great game.

Castle Master puts you in the leggings (or stockings if you're really pervey) of a prince or princess who must search the Castle to rescue your twin brother (or indeed spaccy old sister). There are no specific locations and you move freely around the landscape, at either a walk, run or even a crawl depending on your stamina. You begin outside the castle and must gain entrance by getting the drawbridge lowered. It a a little tricky to get it open but it's better than throwing bricks at a blank wall. Also there are cryptic hints littered around that may help you in your quest.

Movement is by joystick and keyboard or just keyboard (for those of you who want to build up your finger muscles) and you move forward and backward with left and right spinning the view around. There is a small sight in the centre of the screen which shows where (or what) you're heading towards.

Castle Master

If you like your adventures short on use of the keyboard then Castle Master is as easy as most with only the A key used for actions like eating, drinking, opening, collecting and so on and R, W and C used for Run, Walk and Crawl. The space bar toggles the pointer mode on and off and is used when throwing rocks via the fire button or actioning something.

The keyboard controls also allow you to change the angle of your perspective. "Coo, that's just what I've always wanted a new perspective" and that's just what the P and L keys do, P looking up (useful when there are girls walking upstairs) and L drops your head down (useful when you're caught looking up girls skirts).

The graphics are just a little on the slow side, no doubt the product of having to move the screen with each player movement, but then if you want a fast arcade game then Castle Master isn't for you. You need brains and reasonable reactions - the brains to work out the various puzzles that are contained in the game and reactions when you enter a room occupied by a spook. The screen will flash and your stamina will begin to drop. You must find the spook, hit the space bar and then move the crosshair sight onto it an press fire to despatch the spectre with a few well-aimed rocks.

Castle Master

There is a definite movement in software to include a little bit of adventure or strategy into arcade games at the moment with selectable weapons and/or shops as in Super Wonderboy. The flip side of this is adventure games that work graphically and Castle Master is one of this genre and a good example of such. The game has depth, action sequences and is littered with puzzles and should be enough to hardened adventurers going for some time. The only real criticisms would be that the screen update is slow and the graphics are sometimes not immediately clear but all the whingin' and whinin' in the world should not serve to deter the average Spectrum gameplayer from what is an excellent adventure.

Reviewer: Garth Sumpter

Overall Summary

Would have been stronger with more depth of character control.

Garth Sumpter

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