The One


Captain Dynamo

Publisher: Codemasters
Machine: Amiga 500

 
Published in The One #49

Captain Dynamo

Captain Dynamo is not your average sort of grandad. He doesn't sit about all day, talking about the war, moaning about the youth today and going on about how much better it was in his day. Oh no, Captain Dynamo doesn't sit about at all. He's far too busy retrieving the world's largest diamond collection from the mad scientist Austen Von Flyswatter (Who writes this stuff?). This is not your ordinary platform adventure hero. This is Captain Dynamo!

What all this boils down to, of course, is a fairly pleasant platform romp, the idea being to clear each level of diamonds whilst progressing ever higher up the platorms until the level exit is reached. From here our heroic pensioner is transported to yet more of the game. It's a game which doesn't offer anything new or particularly exciting but is well programmed and designed. The graphics are quite attractive, sound satisfactory and the overall feel is very, um, 'nice'. (One of my English teachers told me never to use that word for some reason, he used to say "It's not in the dictionary", but I've just looked it up and it is, so it just goes to show that you shouldn't believe everything that the grown-ups tell you, right kids?)

One of the best things about Captain Dynamo, though, is its well-judged learning curve. With each subsequent go I progressed further through the game, and it never became a chore having to replay the early levels. Ideally suited to younger viewers, it's a worthwhile way to spend a few hours here and there, and is certainly more playable than a few full-price titles I could mention. Playing Captain Dynamo is rather like watching an Arnold Schwarzeneger film - not exactly a wealth of surprises but enjoyable nonetheless.