Bewitched (Imagine) Review | Home Computing Weekly - Everygamegoing

Home Computing Weekly


Bewitched
By Imagine
Commodore Vic 20

 
Published in Home Computing Weekly #39

Enter Imagine's latest offering for the Vic 20. New in name, but old in concept. In fact, it doesn't need much imagination to see its resemblance to a certain P** Man game.

In essence you are dumped in a huge maze, which makes full use of the Vic's expanded screen capabilities.

Movement from one area of the maze to the next is prevented by coloured doors.

In order to open any given door, you must pass your key-shaped man through the key shape of the colour corresponding to the door.

Confusing, isn't it? It's even worse on a black and white TV.

In order to stop you, a horde of ghosts (sounds familiar?) rush around trying to slice you up. Naturally, they get nastier as you progress.

Graphically, the game is average. Apart from the use of the expanded screen, the programmer doesn't use the Vic's capabilities to any real extent. You have a music option, but if you take my advice you won't use it (you can't switch off during the game).

If you like repetitive games with fast action, you'll like this. I found it fun initially, but soon became bored.

A.W.

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