Home Computing Weekly


Battle 1917

Author: T.B.
Publisher: Cases Computer Simulations
Machine: Spectrum 48K

 
Published in Home Computing Weekly #47

"The computer age's answer to chess" boasts the blurb on the inlay of Mark Lucas' game.

In my view, nothing can beat the classic board game of chess, and this did not change my opinion, although well-programmed and entertaining.

A 21 x 32 board shows a map (which unlike chess changes at the beginning of each game). Two generals each have artillery, infantry, tanks and a king at his command. The object is, surprise, surprise, to capture the enemy's king.

Battle 1917

As each player moves the changing battlescene is displayed. I find it easier to move chess pieces than grapple with Spectrum keys. Minefields, barbed wire and what looks like water form other hazards, and these do add to the game: now and again it is necessary to make a tactical retreat across a minefield and risk being blown up.

Well-designed and quite entertaining when played by bitter rivals, but for me the most engaging part was the excellent animated instruction sequence. However, even after I had read them it took me a while to discover what I was supposed to be doing.

It's good to see a program with a lot of thought behind it, and this should keep wargamers happy.

T.B.

Other Spectrum 48K Game Reviews By T.B.


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  • Hard Cheese Front Cover
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  • Tobor Front Cover
    Tobor
  • Paragram Front Cover
    Paragram
  • Ometron Front Cover
    Ometron
  • Sam Spade Front Cover
    Sam Spade
  • Ringo Front Cover
    Ringo
  • Eskimo Eddie Front Cover
    Eskimo Eddie
  • Dominoes Front Cover
    Dominoes
  • Skull Front Cover
    Skull