Android Attack (Blaby) Review | Home Computing Weekly - Everygamegoing

Home Computing Weekly

Android Attack
By Blaby Computer Games
Atari 400/800

Published in Home Computing Weekly #32

Arcade-style action games need to be written in machine code for smooth, exciting graphics. This game is no exception. Written mostly in Basic with some machine code (not enough!) the results are jerkily apparent on screen.

Android Attack has five levels. All involve preventing a nuclear reactor from going critical. The reactor lies at the heart of a chamber guarded within by androids. You are armed with a laser.

Your mission? To blast your way down to the chamber floor, blast a hole in the floor allowing water to flood in and cool the reactor, then blast your way out of the blasted place.

Points are awarded for destroying androids, every one of which must be despatched before going to the next level. Unsurprisingly, the higher the level the greater the peril. Androids multiply and shoot back and walls become electrified.

Android Attack fails to improve upon an already hackneyed idea.