Ancipital (Llamasoft) Review | Home Computing Weekly - Everygamegoing

Home Computing Weekly


Ancipital
By Llamasoft
Commodore 64

 
Published in Home Computing Weekly #86

This is the latest outpouring of Jeff Minter - the man they all hate but love to copy. It follows on from the last two games and uses characters from both. Our hero is a half-man half-goat who travels through 100 rooms arranged in a 10 x 10 array. You are given a map with the game and the status lines on the playing screen give further help.

So what makes this game different? Initially, there are no exits in any of the rooms. You must create them by zapping the weird inhabitants of the rooms. The rooms have an odd system of gravity enabling you to stand on any wall. Jumping from wall to wall is a challenge in itself.

You need different strategies for different rooms and must collect camels to progress. One nasty is Rory the guinea-pig. Shoot him at your peril.

Graphically, the game is impecceable and the provision of "Help" for every room is a major advance. The soundtrack consists of jungle drums and adds to the excitement.

Buy it, you really can't afford to miss this beauty.

M.W.