Advanced Pinball Simulator (Codemasters) Review | Amstrad Action - Everygamegoing

Amstrad Action

Advanced Pinball Simulator
By Codemasters
Amstrad CPC464

Published in Amstrad Action #39

Advanced Pinball Simulator

The Oliver Twins' latest addition to their seemingly endless list of games is yet another simulator (how can sticking 'simulator' on the end of a game title increase sales?). It's just like one of those good old pinball machines that you find lurking in the darkest recesses of amusement arcades, only it doesn't cost you by the game. One to three take part.

To the right of the screen is a score panel for each player and how many balls they've got left. Most of the rest of the screen is taken up with the pinball table.

Each player has three balls to start with and one is lost if it drops out of the bottom of the screen. Lose all three and the game ends. You have four flippers: two right and two left. One key operates each pair of flippers.

Not only is there the high score objective. but there's also an objective to defeat an evil wizard (bring back the good wizards). A spell book appears when you light up the letters of "MAGIC" and it opens if you do it again. A weather potion and a magic cottage also lurk somewhere on screen.

There's the traditional bit of Oli-speak on the title screen and the sounds effects within the game are pingy and boingy (no relation to Pinky and Perky). There's a good title tune and the odd tune (and I do mean odd) during play. The background graphics are dull and uninspiring, and the only moving graphics are the ball and flippers.

Pinball may not seem the most likely game to come out on a computer, but at least it's more fun than a fruit machine. It plays reasonably well and should keep you occupied for a while. But it won't take long to tire of it.

Second Opinion

We slated Fruit Machine Sim and the Olivers are still trying to find a bank large enough to accept the proceeds (only joking lads!). So what we say about Pinball Sim - and isn't half the fun trying to tilt without getting caught? - is unlikely to change your mind. It seems a game needn't be good to sell, just as a film doesn't have to be good for people to watch it!

Green Screen View

No problems.

First Day Target Score

50,000 points.


Graphics 48%
N. Wow, look all those moving graphics!
N. Stunning colour too!

Sonics 54%
P. Nice to get another dose of Oli-speak.
P. Good tunes.

Grab Factor 53%
P. Anyone can play, irrespective of age.
N. For pinball fanatics only.

Staying Power 46%
N. Just a high score game really.

Overall 51%
N. Not the best ever Oliver Twins game