ZX Computing


A Ticket To Ride
By Mastertronic
Spectrum 48K

 
Published in ZX Computing #29

A Ticket To Ride

The outpost of Selexia Central is about to be abandoned. All the Federation resources and services will be shut down in twenty-four hours. If you wish to leave (and the alternative is being marooned for eternity) you must make your way to the docking bay. You must produce a passport, a shuttle ticket, 2048 credits and a resettlement permit before you will be allowed to board.

Ticket To Ride is an icon-driven graphic adventure. You must find your way around the complex, buying and selling items in order to make money and also trading various items using a link terminal. Moving round the outpost (either joystick or keyboard may be used) takes some getting used to. You can only move left and right across the screen changing directions only at specified junctions. The screen informs you whether you are on a N/S or E/W pathway. Drawing a map is essential if you are to find your way about. Fortunately, all the streets are numbered to offer you some assistance. Incidentally, the screen display for the streets is some of the most garish that I've come across. Whilst most of the streets are just walkways, many contain shops or lifts that can be entered.

Pressing the fire button allows you to access the bank of sixteen icons at the top of the screen. Amongst the commands are buy and sell objects, select items from inventories and enter and leave buildings. You can carry up to three items at once and, if you enter a store, there is a list of three items that the store keeper is interested in buying or selling. You can ask for information about a particular trader as well as examining any items that you purchase. All the time this is happening, time is ticking away. So too is your energy which can only be replenished by eating. The bottom third of the screen displays all of your current statistics.

Once you get used to the dreadful screen display and using the icons, Ticket To Ride proves to be a highly original and challenging game and at the price, who's worrying about what it looks like.