Home Computing Weekly12th February 1985
Published in Home Computing Weekly #99
This is by far the cheapest Commodore game I'ver seen, so I didn't expect too much from it, but in fact it kept me amused for longer than many more expensive ones.
The graphics aren't flashy, but the game fast-loads, has keyboard and joystick options, and sound effects are good. There is a demonstration mode, and it's very challenging. I can't judge the packaging as I had a pre-release copy.
The scenario: it's the day after, Big Brother has been destroyed, etc. What you actually have to do is to fly a small spaceship out of its underground base to one of four planets to collect nuclear fuel pods. The control enable you to rotate your craft left or right, to thrust in the direction you are facing, or to pick up the pods using a tractor beam. The ship is subject to a gravitational pull, and just manoeuvring it out into space without crashing takes a lot of practice.
I had considerable difficulty in picking up even the easy fuel pods, let alone those in complex caverns.