Computer Gamer #23 (1st February 1987) (Spectrum 16K/48K/BBC A/BBC B/Electron/Dragon, Magazine)
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An excellent game of a superb film. As you get further into the game the Aliens will discover your presence and mount stronger and stronger counter-attacks until you're swamped in eggs, warriors and bio-mechanical growth.
Quite simply one of the most addictive games I have ever come across.
One of the most enjoyable flight games that I have ever come across. For head-to-head air combat, this is definitely the tops.
For the younger player I cannot recommend Howard highly enough but I fear the seasoned gamester will play it twice and never return again.
Although this is a complex piece of programming, I can't say that I was impressed with the gameplay.
Recommended to any youngster who loves filling their mind with totally trivial bits of information.
The gameplay is a bit weird due to your plane reacting very sluggishly compared to the enemy craft.
Where the game scores is that it creates a much better feel for the golf game - it is far more realistic.
A treat for adventurers everywhere.
The best thing that can be said about this game is that it is poor. The storyline is weak, with no real atmosphere created within the game.
There are over 1,000 maze combinations and sixteen levels to complete, all with a good standard of graphics.
A good-looking game with a high perceived value, though it does get boring after a while as there is so little depth to the play.
A satisfactory standard of graphics and sound combined with eight skill levels of enjoyable gameplay make The Magician's Curse a very worthwhile buy.
A good adaptation of the game with nice graphics and a very good joystick response. However, for those of you expecting something as addictive as the other versions then prepare to be a little disappointed.
An excellent collection, bound to please a great many BBC and Electron owners.
The mazes and puzzles will intrigue and fascinate you and if, like me, you're a fan of the Repton series, then this will also appeal to you.
An extremely enjoyable game that is one of the few that I will keep coming back to over the next year. Play it and believe it!
One of my nominations for BBC Game of The Year.
Spiky Harold is a good platform game and has plenty of entertainment to offer for such a small price.
Robot Rascals gives us a glimpse of how computer games might develop when we've had our share of shoot-'em-ups.
Very fast and extremely challenging.
The graphics are good, colourful and extremely fast. The usual Wemusic muzak plays along in the background at a cracking pace and the whole thing fits together extremely well.
In a world of good, mediocre, and bad shoot-'em-ups, we don't need another bad one.
Uridium got the resurgence in shoot-'em-ups going, let's hope it lasts.
A well thought out game which is a definitive representation of the genre.
Good graphics and animation make this a good game to play, though rather dated in concept.
This is a good game on the Beeb, merely because there is nothing to compare it to. However, as the C64 version is plagiarised from Uridium I can see no reason why you should buy this rather than the Hewson game.
Gauntlet on the Spectrum is excellent. Not quite as good as the Amstrad version, but the great speed at which everything happens kills all other clones dead.
On balance, The Double is streets ahead of Football Manager... The extreme slowness of the game did not detract greatly from the satisfaction given by my accomplishments.
The future is here and its name is ArcticFox.
You play every second of the game, call every play, score every point and hear (and almost feel) every bone-crushing tackle.
A season usually takes about two hours to play and is followed by the end of season college draft where the teams take turns to pick the best of the new players.
No international matches, no cup finals. Just an assortment of meaningless matches and sixteen skill upgrading sessions.
Players prepared to put in the practice will find this to be an excellent game.
It's too easy... I managed to win the award three times in a row!
Steering the yachts around the course couldn't be easier. Getting round it quickly is the problem. The secret lies in choosing the right sails at the right time, particularly when you're sailing into the wind.
An easier game to play than Rock 'N Wrestle and graphically more impressive.
About as erotic as a wet weekend in Sheffield. There are five digitised images for each young lady and the best way to describe them is to imagine Page 3 of The Sun - smudged.
The game is too easy to play and, with only nine holes, there is not enough to it. Not recommended.
An average conversion of a dated game. The Amstrad conversion is not inspiring, the small graphics jerk around the screen.
A great game, highly recommended.
Dash out and buy this and live in envy of your friends.
As the difficulty of the mission increases you'll have to face more and more enemy troops until you have to weave your way through a snow storm of bullets just to survive.
Each team member will need all his shooting, throwing, diving and kicking skills just to stay alive.
As you explore the desolate radioactive world you may find medikits to patch up your wounds and boxes of extra ammo among the ruins, or norts and autofiring pillboxes.
The graphics are wooden and the gameplay is so restricted that our SAS hero can only move and fire in four directions.
It's hard to imagine why this game needs 128K, or why anyone would want to play it.
Once you've worked out how to stop yourself from running around in circles, you might reach an airport when you can dogfight with a skyful of enemy aircraft and finally find the President.
The game is hard, fast and great fun yet such a simple concept. This could be Odin's biggest seller to date.
An excellent game. One of the few that can really be called a 'classic' and probably the only classic that is still playable - especially two years after release.