Big K #12 From The Magazine Archives Of Everygamegoing.com


 
Big K #12 (19th November 1984) (Spectrum 48K/128K/+2/+3, Magazine)

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Poster Painter (Taskset)
The sound is good, as are the graphics, but the program is slightly repetitive.
0%
Quinx (Supersoft)
One of the most original games I have come across in a long while.
66%
Headache (Firebird)
A standard ladders and platforms game. It may be cheap but it doesn't have the kind of appeal that makes you want to shell out the cash.
44%
Kikstart (Mr. Chip)
You get to choose lots of nice obstacles to fall from, hedges, barrels, buses, that kind of thing and the controls bear a passing resemblance to the real thing.
74%
Flyer Fox (Tymac)
There are some strange ideas about the art of language but the graphics are pretty neat and all things considered, it's quite a passable game.
66%
Quango (Interceptor Micros)
Because the maze is so damn sharp on the corners, it's tough to beat hazards which move so quickly.
20%
Empire (Shards)
Pretty unexciting. The graphics are clear, the gameplay functional, but it all adds up to treacly action and the slow grind of territorial gains.
34%
The Great Space Race (Legend)
A major disappointment; a retrograde step from a company that thus far gave us innovation and quality. Charging £15 for this should be considered the next worst thing to vandalism.
22%
Crypt Capers (Software Projects)
Left me sandy, dishevelled and totally addicted. Something of a treasure, I'd say!
0%
Manic Miner (Software Projects)
An unforgiving game on any format... but it's nice to see they've chosen the Mode 1 screen display, a pig to animate characters on but twice the detail and worth the effort.
77%
Devils Causeway (Warlock)
Little more than moving a figure along a line and reacting to a number of naff random challenges! It's totally pathetic.
0%