Amstrad Action #1 (1st October 1985) (Amstrad CPC464, Magazine)
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The animation on the fighters is excellent although the fight sounds aren't all they could be.
One of those rare ideas that will trap even the virulent anti-gamester by its mixture of brilliant simplicity and sophisticated execution.
Frenetic and exciting... Few people can resist its appeal... Next stop - addiction!
Colourful rocks and aliens, a good range of extra options and demands fast reflexes and great concentration.
Controlling the character is tricky and I found the game ultimately a frustrating experience.
Six testing stages... Reasonable 3D graphics which are certainly distinctive - they can look similar to when other micros crash!
Graphics and sound are pretty good... Certainly good value.. Look no further for a bargain-basement arcade adventure!
It will take an incredibly long time to perfect this game and most people won't be bothered.
Very attractive to look at... Clever ideas for screens and animation... The screens are very tough.
I've racked my brains to find something good to say about this game, but I haven't been able to come up with anything.
Chess games don't often get rave reviews but this certainly deserves it... The graphics are excellent and I found it played a good game even on level one.
Very good value... The ship and air-attack sections are very classy, although the tank-attack suffers from the machine's jerky scrolling.
A good war game, particularly if you like fighting against the odds.
Stunning original game-play... A tremendous lasting challenge.
At 1,000 screens you're going to find it's not just your robot's psyche that gets drained.
Absolutely wizard! Superb graphics, smooth movement, and a really intriguing game.
Tremendous graphics and animation and a puzzling task to really test the mind.
An excellent combination of arcade action and true adventuring. Solving the puzzles is extremely satisfying.
The wacky originality carries over from the film, with a good rendition of "Let's do the Time Warp" too.
Brilliant 3D graphics and animation coupled with unique gameplay should put this in anybody's top three games.
Horrendously addictive game-play plus slick packaging and instructions.
Good graphics and sound, with 21 tough tasks to complete.
A very challenging game, will take a long time to solve.
Excellent, colourful, well-animated graphics... This is a hard challenge needing plenty of skill.
Colourful graphics with different maze layouts and object positions.
All-action as you charge around the rooms... Good music to accompany the game.
A tough task calling for mapping and fast action of the large playing area.
Very original game scenario... A difficult task with plenty of playing area.
The scenery can play many tricks with disappearing floors, conveyor belts, lifts, slides and water.
Lots of tough and varied screens.
Brilliantly smooth, 3D vector graphics... Fast, exciting movement.
There is little variation... It's got a really dated feel.
Graphics and sound are poor... Slow movement is frustrating.
A dated game concept that won't tax the brain. Flickery graphics when aliens overlap too.
Simple graphics and sound, with no real variety in screens. Satellites that can be picked up for bonus points and an extra life at 10,000 points.
There are plenty of problems and levels to get you started and to provide a challenge.
An original mixture of trading, adventuring and good fortune.
Good instrumentation and a rapid display update.
Colourful, though jumpy, cave graphics... Some novel gameplay due to the jumping control.
Challenging gameplay, hard screens, slick graphics and sound.
There's real tension during matches... It's incredibly absorbing for all football fans.
An accurate conversion of the old classic... Hours of blasting practice guaranteed.
Great instructions with background detail. A good simulation needing accurate tactical thinking.
Good two-player entertainment, and the one-player version also plays a reasonable game of pool.
Virtually no skill involved. No interest as a one-player game, but could be fun for several players.
Smooth, fast-moving balls... High break table.
A challenging game so that you need practice, like the real thing.
Cute touches like the animation of Stein... Infuriatingly addictive as you try to crack screens.
Twenty screens offer a tough long-term challenge. Platform action is addictive as ever.
The main character movement is slow although it offers taxing action and route-finding.
Better than its forerunner, though tougher than the C64 version.
Good music plays throughout the game... Skill is needed to catch ghosts and make lots of money.
Frenetic action and fast reflexes required. The increasing difficulty provides a challenge.
Compulsively frustration action battling against the time limit. Nice touch in being able to ride in trollies.
Slick graphics and addictive gameplay on this novel program... Sadly, the game is mastered too easily.
Slick graphics and great music, and better than the CBM 64 version.
Good screen layout, but only one layout of bridges... and you have to repeat your options every time you start a game.
Some nice graphics... Unfortunately, not enough stages to keep you happy.
Colourful graphics and clever cube layouts... One wrong leap sends you plummeting to your death off the edge.
No variety and still mostly a game of chance.
A reasonable scrolling shoot-'em-up, once you've learnt to dodge missiles.
Colourful, fast-moving graphics... Constant pressure from alien ships.
Simple graphics and sound... Very difficult to score well and demands efficiency and fast action.
Good perspective and reasonable graphics, but it's hard to tell when you will and won't hit other cars.
Skilful putting is needed. But there's not enough unpredictability in the length or direction of shots.
Brilliant vector graphics plus addictive blasting gameplay... There aren't enough games like this.
If you like cricket, reasonable games of it can be played. However, there's little action - just decisions as to whether to run or not.
Scrolling is rather jerky, whilst player animation and overlapping is bad.
The first tennis game for the Amstrad, featuring a good computer opponent who isn't easily beaten. Crude graphics though.
Two-player games are interesting, but it isn't as good as Steve Davis Snooker.
Plenty of thinking and planning needed to find your best horses... The good news is you can get utterly hooked without losing any money!
The graphics and sound give you that sinking feeling, and there's little depth to the game. At least it's less painful than drowning.
The so-called action equals simple graphics and sound... The gameplay is very simple and repetitive too.
Gives some idea of the problems and tension in the software industry but no graphics or sound to speak of.
Plenty to keep you busy. Things get frustrating once you've made about £50,000.
A good film tie-in which captures the atmosphere of the film. Yet frustration can set in at the lack of rewarding actions.
Different mazes and occasionally tricky action but gameplay is slow and uninteresting. Very slow graphics when drawing the maze too.
Lots of testing screens. The inertia on Monty is a little odd at first but with practice it allows you to nip into some tight corners.
The graphics and sound are simple, although there's a compulsive urge to get just one more screen further.
Good atmosphere and humour, but there's nothing to it apart from trading and conversations can scroll by too fast!
Only a one-screen game and you can't actually "win" it.
An original and interesting game idea. Car movement and sound effects are good.
Pacman has always been addictive. Here, we have increasing difficulty but poor graphics and animation.
Fast thinking and planning needed... Note: You can only move rows and not columns of the floor.
Fantastic music with many different tunes although the colours and gameplay may not appeal to all.
Colourful graphics, plus clever screen layouts and enemies. However, it's frustratingly easy to run off the edge of the floor.
An excellent hi-res colour display, immediately offset by boring, repetitive gameplay.
Original idea and gameplay, although graphics and sound are simple. When you lose a life, you always have to start from square one.
This is a nice idea for a game but the gameplay is repetitive.
Fast and addictive action, plus an excellent variety of tunes. Slick graphics including 'wallpaper' backgrounds.
There's some nice humour behind the game and Frantic action is demanded - you'll have to act fast!
Colourful graphics... Addictively frustrating gameplay as you try to get one screen further... Better than the original!
Fast reaction gameplay on higher levels of game... Pleasant Egyptian music.
Colourful graphics... Fast thinking and fingers needed. Interest won't last long.
Tactics are required, as well as fast blast action. The 3D graphics however aren't that good.
Well, it's slow. it's old, it's unoriginal, the graphics are poor and the sound is terrible. Hmmm, nice cassette cover!
Challenging blasting against hordes of enemies.
Smooth colourful graphics, and some really tough waves with interesting patterns.
Colourful and difficult... But blasting robots can get tedious. Original it is not.
Compulsive shoot-'em-up action, with fast, colourful vector graphics.
Smooth scrolling, and fast reactions are needed... Those tough zones are hard to get past.
Provides much of the tactical skill of bridge and you actually play against the computer - it's not just a card controller for four players.
It plays reasonable poker but it's appallingly sexist. And once you've seen it once, not much incentive to play again.
You can load and save games, there's an opening book of 6,000 moves and reaction time can be varied for quick easy games, or long tough ones.
3D Noughts and Crosses... An absorbing mental challenge and a formidable computer opponent.
The bad 3D makes this a matter of trial and error rather than intelligence.
A fairly simple game that you may tire of. Early guesses of letters are pure luck - a clue would make things more interesting.
A simple game that requires some brainwork. Nice animation on the barrel roller.
Addictive platform action with smooth graphics and animation in pleasant four colour mode.
Some well-designed screens with tough egg positioning, plus addictive gameplay that it easy to get used to but tough to master.
Addictive platform action. You can also access any of the 24 screens.
A careful eye and fast action required to avoid getting trapped. It's a simple task that becomes repetitive.
An interesting platform variant with distinctive and attractive screens and animation.
Good reactions and fast movement needed, but little use of colour and frustrating gameplay.
Extremely tough screens... Good sound effects... Extremely frustrating.
A war of attrition rather than tactical skills.
One of the easier war games to play... The graphics aren't very good.
This game presents a novel idea of skill use and game objectives. But there's too much emphasis on fighting patrols rather than thinking.
Quick thinking and command needed... The Japanese are slightly too predictable.
Long tactical battles are possible. The computer's turn can leave you with long periods with nothing to do.
Calls for perfection in your flying. Which is odd in a game where the screen update is slow and the horizon doesn't tilt!
Once you've sussed landing and seen the objects it may pall.
Brilliant 3D graphics plus a terrific range of options and details. But it might be a bit too complicated to start with.
This is not an easy game, but it is rewarding if you sink something... There's also plenty to do as you control the sub.
Good instrumentation and graphic displays... Difficult missions calling for precision flying.
Unlike owners of other machines, we don't have the annoyance of two "versions" of what is a classic game - just one great game!
Both games test your reflexes to the utmost and as a package represent great value for money.
You won't get very far to begin with, but you'll probably be back for more.
Brilliant animation of all characters... There is even a little rat that scurries around!
Frantic, brain-teasing action coupled with Refreshingly different gameplay. There are lots of levels and complex problems.
|Contents||:||The Line-Up, -|
|:||Talking Amstrad, -|
|:||Battle Of The Light Pens, -|
|:||The Amsoft Power-Sell, -|
|:||The Pilgrim, -|
|:||Cheat Mode, -|
|Maps||:||Dun Darach Map, Trevor Gilham|