8 Bit Annual 2019 (1st December 2019) (Generic, Magazine)
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All formats of RodMan play very close to each other... I would say that the graphical full screen charm of the Commodore Vic-20 version is the best one though.
The atmosphere is excellent and the challenge deep... Expect to be searching the corridors of the UTS Heracles for some time.
There's a massive map to explore and some interesting puzzles to overcome, with a lot of depth and playability.
This is quite a demanding game, with good timing and careful jumps needed to traverse the many screens.
The boss fights at the end of each of the six levels are nicely done, but the biggest drawback is how easy the game is.
I cannot put this down... An amazingly simple platform game so well thought of and implemented, it actually makes the ordinary C64 colour palette look cool.
A very impressive game let down by the difficulty curve.
Another high-quality release from Antonio, and a great debut from Double-Sided Games. Although the number of rooms is quite small, the challenge is quite high.
A superb tribute to the classic M.U.L.E., with modern presentation and brilliant multiplayer fun just like a classic board game.
This is a sweet and charming platform game with a hard edge. It may lack longevity but the price of just $1 is very attractive.
Although the boxed edition is very well presented (including the CD sleeve looking like a floppy disk), the price is very high for such a limited game. That said, collectors have already made this highly sought after.
Another stunning release from Lasse, building on the impressive Hessian to create another thrilling game world to explore.
Thalamus Digital starts off with an exceptional release, a superb update to a great game.
The sprites are huge...! It looks terrific and in perspective throughout the entire game.
The cave sequence is good, but there are times when lots of sprites on screen causes slowdown. There are also areas where sections of the map are repeated. That makes the game feel more repetitive.
The spirit and humour of Valve's Portal is still alive in this C64 conversion. It's just a shame there are not more levels to get your teeth into.
A fairly competent conversion of a very old game, which will not last a long time in the memory. The official C64 Mr. Do conversion remains at the top of its class.
There's fun to be had with the selection on this tape - whether or not you have the SiBUGA controller they were designed for.
A fun diversion... It compares well with other "Pengo style" games on the Commodore 64, with a cute graphical style.
This is a superb update of a brilliant fighting game, adding more than just new backgrounds. So much has been packed into it that it feels like a new game, and the many options prove to be fascinating.
A tough game for tough gamers.
After a nice loading screen and well-presented title sequence, the game itself is nicely drawn, although needing to use Fire and Space is a little awkward.
I had many a laugh while playing, the concept is bonkers for sure, but I love football so I had a great time playing this game.
It's Tetris, so you already know if you will like playing it. A decent effort all round.
This is the definitive version of Speedball 2 for the C64 and a clever technical achievement too.
An impressive debut game that is fun to pick up and play.
A clever idea that will grow on the player, with lasting appeal in the form of the Level editor.
A highly enjoyable game that will challenge the dexterous player.
A technically impressive port that provides a very faithful recreation of the original title.
It falls short of being a "must play" game, but try it and see! How long you'll enjoy it will depend on how hooked you become.
Stylish but tricky fun from Megastyle. It makes a great first impression, with its tiny animated characters and superb soundtrack filled with great covers.
A game that takes time to master and will not appeal to everyone.
A game that simply demands to be played, so get blasting...! It's just a shame you only have one life to work with.
The tune might be basic in nature but it is incredibly catchy even the birds outside my window started to sing. 20 levels of wonderful platforming co-op puzzle fun.
A great technical achievement while, at the same time, providing a wonderful quick pick-up-and-play experience... Never really feels tiresome at any stage.
I was totally mesmerised right from the moment I booted this up... The graphics, the title music and gameplay are all unbelievable.
This is quite an easy game to complete, but there is enough here to keep you entertained for some time.
Sure, you will love this shoot-'em-up, but I feel it is lacking the elements of fun and challenging battles that would take it from a fab game to an absolutely epic one.
There is much to like about developer Salvador Cantero's fun and very cute looking homage to the original ZX Spectrum game Pssst.
Highly enjoyable... It's certainly a game where the desire to play just one more time is strong, just to get a little further.
The winner of CPCRetroDev 2018 is truly the greatest accomplishment on the CPC for years... Deserves to be played by as many people as possible.
Not hack 'n slash platforming at its best, but Jarlac has some awesome tunes, colourful large sprites, is a lot of fun and sure is a cool game to play.
A highly enjoyable game for sure, challenging and frustrating at the same time.
A lovely bit of shoot-'em-up, mobster-blasting fun.
Excellent graphics, a great soundtrack, varied options, responsive controls, and good lastability make this a super effort all around.
This is a fine example of what can be accomplished in terms of platforming greatness on the CPC.
For a first time homebrew game on the CPC for this developer, it's such a cool idea and very well executed.
The game does not push the Spectrum to its limits or offer a great deal more than the original Gameboy title but it is fantastic fun while it lasts.
A triumph in both design and execution... It unashamedly pushes every nostalgia button and is all the better for it.
A wonderful surprise. I instantly enjoyed the gameplay and level design which never gets boring or repetitive.
Roust raises the question of why Joust was never coded for the ZX Spectrum before. The controls and format of the game suit the machine perfectly and the result is a joy to behold.
The game is well designed and fun to play but is not the same platforming experience or as much fun as the other games in the series. Also, it's for adults only.
If you have any nostalgia for Jet Set Willy, you won't be disappointed... An extremely frustrating treat!
A wonderful game... If it was released during the manufacturing life of the Spectrum, it would be up there with the best titles we so fondly remember today.
I enjoyed Sqij 2018 for what it is. However I have been able to play it on the C64 since its release and there are really no significant improvements to the gameplay to offer anything new.
A perfect example of a modern Spectrum game done right. It's not just one of the best 8-Bit games released in 2018, it's one of the best games ever.
For a game coded in six hours this is an absolute masterpiece.
Attempts something admirable and comes very close to delivering. With a few tweaks in either the interactive gameplay or managerial elements this could be a very good game indeed.
Simple gameplay, intricate graphics, fantastic audio and that 'just one more go' magic ingredient, all help to position this game high up in the list of modern day spectrum classics.
The 48k version of this game is so bad that you'd be inclined to commit bunny suicide almost immediately. However, the 128k version is so good it will rescue you from all that torment and despair.
The original game had more colours but, even though it has the odd bug, I'd still highly recommend it.
Apart from the invisible platforms, I really enjoyed playing this game. It's a typical platformer with a nice limited ammo gun mechanic which feels like part of the grand design rather than an afterthought.
A perfect rendition of the Intellivision classic.
Brilliantly coded and put together, it really is an enjoyable arcade conversion/re-make. However, the high difficulty and not-so-fluid jumping manoeuvres may mar your gaming experience.
A highly enjoyable conversion which is a massive improvement over the Atari version, whilst retaining the simple playability of its inspiration.
One of my favourite ZX Spectrum homebrew games of 2018. It really harks back to the old days of the pure arcade adrenaline rush I used to experience back in the early 80's, only this time at home on my living room sofa.
An astonishing achievement that somehow manages to cram pretty much all the content from the 8-Bit console game onto the Spectrum relatively intact.
The visuals are easy on the eye and everything on screen can be seen with ease with very minimal colour clash. If the story was fleshed out and the number of levels increased this would have the potential to be a really epic game.
A fun little brain teaser with a novel concept for controlling the character. Easy to pick up and play but it still takes a bit of thought to get through to the end.
As an arcade style experience on the Spectrum, this game presses all the right buttons. It just doesn't have the longevity that other titles of this style offer.
A fantastic Manic Miner-style game which has a lot to offer but falls short on only having eight levels. It's great fun while it lasts though and well worth checking out!
Although it looked promising at first, I got bored rather quickly, wandering around the maps without a clue what to do quickly became wondering what other games I could play instead.
We have been spoiled in 2019 with an abundance of outstanding new games for the Spectrum. If we took all the best ones and made a crown, Nixy 2 would be that beautiful jewel right in the centre.
One of those games where practice makes perfect... Once you mastered it, you can enjoy countless hours with this title. In my experience, it was an eye opener!
It's not the type of game I enjoy. I'm sure it's a great game for people who enjoy real head scratchers, but I like a bit more action in my games.
It's easy! In fact, and even with 256 courses, it's probably a little too easy. This is a pick-up-for-5-minutes-at-a-time type of game with little longevity.
Good, not great, but definitely worth your time.
What could have been a worthy clone of an Eighties classic has ended up as a bit of a shambles.
A bit of a disappointment and a frustrating experience. Some people might stick with it for a while, though they might end up wanting to burn themselves for real!
The clear and colourful graphics are a standout, as is the soundtrack. Gameplay is still very much a part of the experience.
The random dungeons and fun gameplay will keep me coming back for more.
The graphics are gorgeous and fast paced... This is a really enjoyable game to play with a great soundtrack and, for the most part, decent controls.
You've played it all before, though it is still worth checking out if you're a fan of shoot-'em-ups.
I highly recommend Virus. It is one of those games that will appeal to everyone, MSX enthusiast or not will enjoy it.
Poor concept, rubbish controls, one life and the game ends too quickly. There is nothing I liked about the game which is a real shame, because I really looked forward to being surprised.
This Atari 8-bit version is surprisingly close to the 16-bit original and is unquestionably one of the most technically impressive games ever released for the system.
A fun and enjoyable port of a ZX Spectrum classic that will bring Atari owners hours of fun.
There's absolutely nothing else out there like this on the Atari 8-bit, so that alone makes it worth playing. But not just that, Skool Daze is one of the finest games ever released!
This has to be the most accomplished homebrew game I have ever seen for the BBC Micro.
Yet another superb arcade conversion to add to the BBC Micro's already very long list!
Without a doubt, one of the best 8-bit ports of the famous arcade game out there and a must play game for all BBC owners.
An aptly named game... I can feel my sanity slipping away while playing it!
A thoroughly enjoyable old-style text adventure with remarkable illustrations to accompany the text, both in quality and quantity. Recommended, especially for lovers of interactive fiction.
A very solid Space Harrier-type game created in BASIC. A lot of fun.
Old school platforming with quite a few negatives, but they aren't catastrophic. Great music.
It's a damn fine achievement for a game created with AGD but it's just seems to lack that essential enjoyment element of fun…. There are just has too many negatives.
Humorous, with several cut-scenes to involve you in the story... Smooth gameplay and shoot-'em-up addictiveness.
It's an entertaining little shoot-'em-up that is presented in a bright, colourful way, even though the name and darkness of the night setting suggests otherwise.
|Articles||:||The 8-Bit Annual Team, -|
|:||Rick Dickinson Tribute, -|
|:||Andy Green: Pixel Art, -|
|:||Amstrad CPC Chess Via LAN/Online, -|
|:||Developer Profile: Juan J. Martinez, -|
|:||Amstrad CPC Collectors' Cabins, -|
|:||Atari Games In Tesla Cars, -|
|:||Basic 10 Liner Contest, -|
|Ads (2 Pages)||:||Fusion: Subscribe To Ensure You Don't Miss An Issue, -|
|Articles||:||Forum 64 Protovision Game Competition, Merman|
|:||S.E.U.C.K. Competition 2018, Merman|
|:||Reset Craptastic 4K Coding Competition, Merman|
|Ads (1 Page)||:||Learn Assembly Programming With ChibiAkumas, -|
|:||Nixy The Glade Sprite II, -|
|:||Interview: Mark Nunan, Kieren Hawken|
|:||Interview: Richard Broadhurst, George Bachaelor|
|:||Interview: Paul Rose, Andrew Fisher & George Bachaelor|
|:||Interview: Aetherbyte Studios, George Bachaelor|
|:||Interview: Nobuaki Washio, Nathan Sands|
|:||Interview: Soren Borgquist, George Bachaelor|
|:||Interview: Andy Johns, George Bachaelor|
|:||Interview: The Shadows Of Sergoth, George Bachaelor|
|:||Interview: Clive Townsend, George Bachaelor|
|:||Interview: Mark Hardisty, George Bachaelor & Chris Daw|
|:||Interview: CPC Retrodev Interviews, -|
|:||Interview: Antonia Savona, George Bachaelor|
|:||Interview: Carl-Henrik Skarstedt, Merman|
|:||Interview: Sarah Jane Avory, Merman|
|:||8-Bit Annual Dev Contest 2018, George Bachaelor|
|:||Backers: Thank You!, George Bachaelor|
|Ads (1 Page)||:||Retro-Evolved: The world's first retro game streaming service, -|
|:||Atari Lynx Games: markspace.com/retro, -|