Step 5: Distribution Estimate

The "distribution estimate" of a game is another arbitrary mark from 1 (very low distribution) to 10 (distributed widely).

Again, with 97,418 items (and counting!) on our site, we haven't been able to accurately work out the "distribution estimate" of every item - but the form below will illustrate the concept for the ones we have assessed. Choose a Machine Type, a format and the name of a game. The base price already uplifted by the preceding factors will then be reported, along with the calculation applied for adjust for the Distribution Estimate value...

 
   

 
That is the final valuation. This illustrative tool actually breaks down a rather complex formula. The formula does rely on some arbitrary values which we ourselves have determined - but it does seem to work quite well at giving a realistic market price for any item.

Those with a particularly mathematical mind, might like to see it written as a complete formula:

valuation = ( basePrice + ( ( 100 - percentageChanceOfFindingIt ) * ( basePrice / 45 ) ) + ( basePrice + ( ( 100 - percentageChanceOfFindingIt ) * ( basePrice / 45 ) ) * ( generalEsteem / 100 ) ) * ( consideredModernUsefulness / 10 ) + ( basePrice + ( ( 100 - percentageChanceOfFindingIt ) * ( basePrice / 45 ) ) + ( basePrice + ( ( 100 - percentageChanceOfFindingIt ) * ( basePrice / 45 ) ) * ( generalEsteem / 100 ) ) * ( consideredModernUsefulness / 10 ) * ( ( 10 - distributionEstimate ) / 10 ) )

If you've played with the Market Price Illustration tool this far, then you may find it helpful to assess the value of software in your collection. A word of caution here: whilst we believe it to give accurate results, no warranty as to its fitness for purpose, express or implied, is given. ;-)