Izzy Wizzy (Spectrum 48K/128K) - Everygamegoing.com

Izzy Wizzy (2006) (Spectrum 48K/128K, Cassette) United Kingdom
Publisher: Cronosoft
Croft Soft | Cronosoft | Cropthorne

Genre: Arcade Adventure

Cover Art Language(s): English

Machine Compatibility: Spectrum 48K, Spectrum 128K

Release: Professionally released On Cassette (Side 1


Available For:
Spectrum 48K/128K & ZX Vega

Compatible Emulators: ZXSpin (PC (Windows))
Nutria (PC (MS-DOS))

How To Play

Play trainee magician Izzy Wizzy in a layered platform game in which you don't just avoid the nasties, you collect up objects that allow you to zap them. Kill them all and prime the bombs to complete the game.

Game Information

Original Release Date: 1st Jan 2006
Original Release Price: £3.99
Market Valuation: £18.81 (How Is This Calculated?)
Weight Boxed: 64g
Box Type: Cassette Single Plastic Clear
Author(s): Jonathan Cauldwell  

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What They Said

"A lot better than many games of this type. It's also easy to get into too." (Read Full Review)
... Everygamegoing
"Wonderful presentation... Graphics are a bit of a let down, though the tanks, C5's and other background scenery are all very well drawn." (Read Full Review)
... RGCD

More Screenshots (40)

Cover Art

Front Cover

Where To Get It

A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).

Download What It Contains
A digital version of Izzy Wizzy suitable for ZXSpin (PC (Windows)), Nutria (PC (MS-DOS))

This item may be available from the World Of Spectrum web site. (Opens In A New Window)


Introduction | The Game | Easter Egg
Game Controls | Loading | Game Credits


A magical arcade adventure by Jonathan Cauldwell.

The mutants from Gloop! are back, and this time... Izzy must prevent their most devious plot against the Spectrum and save the time-lines before history is re-written forever.

The Game

Having originally been thwarted in Gloop many years ago, the Commodore's Fundamentalist Mutants have re-grouped, armed themselves to the teeth, and are planning to build a time machine. Holed up in a castle, their aim is to go back to 1982 and prevent the launch of the ZX Spectrum.

Fortunately, Izzy has used the intervening years to acquire a bronze magic certificate, and now has a few simple spells to help him in his latest battle against these rogues. To succeed, Izzy will need to banish all the mutants and blow up the castle in order to destroy the time machine.

It has been noted that the mutants' arsenal includes three bombs, which have been carelessly discarded around the castle's many rooms. These need to be primed before they detonate, and this will require Izzy to punch-in the four digit destruct sequence for each device. Digits are manipulated by use of the four direction arrows, and when the correct digit is entered into its relevant position, the corresponding line of LEDs in the status panel will no longer flash. Be quick about it. This is a dangerous business, and Izzy's energy levels will drop while he is trying to crack the code.

Izzy can move left and right around the levels, and can jump from one platform to another. Playing cards can be found lying around and may be collected for 15 magic-points, or hi-low gambled for 30 points. In addition to magic-points, Izzy needs to collect ingredients for each of the eight different spells. When ingredients are collected, a recipe list in the Status Panel will display the further items required for each spell. Yellow items are those that have already been collected, and magenta items are those that have yet to be found. Spells will require two, three or four ingredients. Each spell has a different effect, and some will only work on one type of mutant. You'll have to figure out which does what to whom, yourself.

Good luck, Izzy. You must not fail!

Easter Egg

When the game has loaded the loading screen remains on screen and it waits for the player to press a key. If you press "9" you'll get to play a daft little affair I knocked up one weekend. If you've ever played Wicked on the ST or Amiga you'll be familiar with the gameplay.

Game Controls

9 - Left, 0 - Right, 2 - Up, W - Down/Change Spell, M - Cast Spell
H - Hold



Game Credits

Program and game design by Jonathan Cauldwell 2006/2007
Published by Cronosoft 2007/2013
Cover art by Graham Richard 2013

Izzy Wizzy is Item ID 9385 in our database. Last modified on Tuesday 15th October 2019 at 01:02:58 PM.

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