Gunboat (Spectrum 48K) - Everygamegoing.com

Gunboat (1984) (Spectrum 48K, Cassette) United Kingdom
 
 
Publisher: Alternative
Alter World | Alternative | Alto-Tech
Genre:

Cover Art Language(s): English

Machine Compatibility: Spectrum 48K, Spectrum 128K

Release: Professionally released On Cassette

Available For:
Acorn Electron, Amstrad CPC464, Commodore 64, Commodore 64/128, NEC TurboGrafx-16/PC Engine, Spectrum 128K, Spectrum 48K, Spectrum 48K/128K & ZX Vega

Compatible Emulators: ZXSpin (PC (Windows))
Nutria (PC (MS-DOS))

How To Play

No short description is available for this item yet.

Game Information

Original Release Date: 3rd Sep 1984
Original Release Price: Unknown
Market Valuation: £2.50 (How Is This Calculated?)
Weight Boxed: 64g
Box Type: Cassette Single Plastic Clear
Author(s): Five Ways Software Ltd  

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More Screenshots (1)

Gunboat Screenshot 3 (Spectrum 48K)
 
 
 
Cover Art

Front Cover

Where To Get It

This item may be available from the World Of Spectrum web site. (Opens In A New Window)

Instructions


Introduction | Gameplay | Playing The Game | Weapon Systems | Control Panel | Loading

Introduction

A thrill packed test of nerves and reactions on the bucking decks of your own warship in an arcade game so realistic you can almost hear the roar of shellfire and smell the cordite and engine oil.

A game by Five Ways Software.

Gameplay

Your mission is to penetrate the complex network of inland waterways held by the enemy. Cause as much devastation as you can by attacking their warships, helicopter gunships, shore installations and anything else that comes your way. Your main aim is to search out and destroy four major naval bases. If you can do this you'll cripple the enemy's war effort and bring the desperate conflict to an end. You'll find it hard to survive but try to make it back to open sea and safety if you can.

You'll meet heavy resistance all the way. Watch your ship's servicability as well as its fuel and ammo status. You'll spot enemy shore depots. Some will be only lightly defended. If they are, you can try docking and seeing whether you can top up your fuel and ammo and even get some repairs made to your battered vessel. Watch out for the heavily defended ones!

If you manage to locate the naval bases, your missiles are the best and quickest means of taking them out. So save some missiles for the really important strikes.

Playing The Game

Once loaded, the game is menu driven.

The game is joystick compatible. If you want to use the keyboard, select the redefine option to see the key controls and either use those already set or redefine your own keys. There is a key selected to fire each of your four weapon systems. You can also fire your deck cannon with the fire button of the joystick.

If you are using a joystick, push it forward to open the throttle and pull back to cut it. If you keep pulling back the ship will slow to a stop and then go into reverse.

Left and right movements of the joystick will steer the ship left and right. If you move the joystick with the fire button depressed you can control the elevation and direction of your deck cannon.

Weapon Systems

Your gunboat is equipped with four weapons systems.

  1. Tactical Missiles:
    These are intelligent missiles which will lock onto the nearest and best target. They are certain killers but you have a limited supply so use sparingly.
  2. Torpedoes:
    These are fired from silos in the bows of the ship. You aim them by pointing the ship itself at your target before firing.
  3. Shells:
    Your deck cannon fires a high speed stream of explosive shells. With this weapon system engaged, you can direct your fire by keeping the fire button depressed and either moving your joystick or using the direction and throttle keys on the keyboard.
  4. Depth Charges:
    These are fired from the stern and are your only defence against submerged subs. Also useful when pursued by enemy gunboats.

Control Panel

At the bottom of the screen are your gunboat controls monitors. From the left you have a digital compass, a damage report giving the percentage servicability of your vessel, fuel status and engine temperature, rev counter, mission score and weapon systems indicator.

The weapon systems indicator tells you which weapons are currently armed and how much ammo you have left. Torpedoes, missiles and depth charges take time to reload. Your deck cannon is always ready to fire.

Protek, Sinclair and Kempston joystick compatible.

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Gunboat is Item ID 35373 in our database. Last modified on Monday 14th October 2019 at 12:55:02 PM.

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