The Magic Sword (Acorn Electron) - Everygamegoing.com

The Magic Sword (1984) (Acorn Electron, 3.5" Disc) United Kingdom
 
 
Publisher: Database Publications
Database Educational | Database Publications | Database Software

Genre: Text Adventure With Graphics

Cover Art Language(s): English

Machine Compatibility: Acorn Electron

Release: Professionally released On 3.5" Disc (Side 1

)

Available For:
Acorn Electron, Amstrad CPC464, BBC B/B+/Master 128 & Spectrum 48K/128K

Compatible Emulators: Elkulator 1.0 (PC (Windows))

How To Play

No short description is available for this item yet.

Game Information

Original Release Date: 1st Jan 1984
Original Release Price: Unknown
Market Valuation: £5.00 (How Is This Calculated?)
Box Type: Cassette Single Plastic Clear
Author(s): Martin Hollis & Kristin Hollis
 

There are no users who want to buy a copy of this item.
(Browse Most Wanted)

What They Said

"If I had to name three fun games for the under fives this would come top, followed by Database's Nursery Rhymes and Mirrorsoft's Crack It Towers." (Read Full Review)
... Electron User Group

More Screenshots (1)

 
 
 

Where To Get It

A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).

Download What It Contains
A digital version of The Magic Sword suitable for Elkulator 1.0 (PC (Windows))
A digital version of The Magic Sword suitable for Elkulator 1.0 (PC (Windows))
A digital version of The Magic Sword suitable for Elkulator 1.0 (PC (Windows))

Instructions


Introduction

The book takes you to the brink of your imagination. Then, when you get to the last page, the accompanying computer program takes over...inviting you to travel far beyond your dreams...

This captivating story by Kristin and Martin Hollis opens up a whole new world of fantasy and fascination for children with a taste for adventure.

Note that clicking the images in the table below will display the image in a larger window.

THE MAGIC SWORD
Kristin and Martin Hollis
The computer adventure of Princess Poppy and the Frog Prince
Read the book - then play the game!
Once upon a time there was a beautiful princess called Princess Poppy. She was a friendly princess and everyone liked to play with her.
Princess Poppy lived in a white castle with the King and Queen. One day she walked round the castle looking for someone to play with. Everyone in the castle was very busy because the next day was Princess Poppy's birthday.
Princess Poppy walked into the hall. She found a minstrel playing his lute.
"Come and play with me, please," said Princess Poppy.
"Not today," he said. "I am making a new song for your birthday. You must not hear it today. Go and find someone else to play with."
Princess Poppy walked away feeling sad.
She went to the kitchens. The cook was running here, there and everywhere making a huge cake.
"Please, I want to help you," said the princess to the cook.
"Not today," he replied. You do not want to see your cake, do you? It must be a surprise. Run along and play outside."
Princess Poppy left the kitchens and went to the dungeons. The dungeons were very frightening. They were dark and cold with only rats and spiders to play with.
"No friends here," sighed Princess Poppy as she ran away.
The little princess went outside the castle to find a friend. She walked for a long time. The sun was shining. It was very hot.
She stopped by the river and sat down on the grass. She watched the ducks playing on the river and gave them some bread.
"I wish you could play with me," she said to the ducks, but they swam away.
Princess Poppy saw a boat sailing on the river. It was a red boat with a white sail and a blue flag. She stood up and waved. The boat came nearer and nearer. She jumped up and down and waved. The boat stopped beside her.
A young boy jumped out of the boat.
"What are you doing here?" asked Princess Poppy. "I am looking for someone to play with. Who are you?"
The boy looked at her. He said: "My name is Prince Fred the Magnificent. May I play with you?"
"Yes, please," said Princess Poppy. "Shall we play hide and seek?"
Princess Poppy shut her eyes and Prince Fred ran off to hide.
"One, two, three, four, five, six, seven, eight, nine, ten. Coming!" shouted the princess.
She ran round and round looking for him. She found Prince Fred hiding under the bridge.
"Found you!" she said. "Now it is my turn to hide."
The princess tried to find somewhere good to hide. She stopped at the waterfall. The water looked very cold. No, she could not hide there. She found a cave. It looked very dark inside. She did not want to go in there. She walked across a field. There was nowhere to hide here. Only some toadstools, but they were too small.
Princess Poppy walked on until she came to some woods. Could she hide in there? She saw a twisty path and started to walk along it. She walked and walked and walked. The trees were very tall, too tall to climb. And the bushes were very thick, too thick to hide in. The path went on and on. Princess Poppy was feeling very tired.
"Ha-ha-ha!" laughed a voice. Princess Poppy jumped. Who was that?
"Prince Fred, is that you?" called the princess. There was no reply.
She came to a wooden gate. She opened the gate and went into the garden. Princess Poppy had never seen so many flowers. There were hundreds and hundreds. The flowers were beautiful but too small to hide her.
Princess Poppy walked past the flowers until she was standing in front of a little crooked house. It was not like a real house. The house was red and blue and green and yellow. It had funny windows in all the wrong places and a chimney at one side. The door was open. Princess Poppy went inside to find somewhere to hide.
The house was very dusty and untidy inside. Princess Poppy found a library and a bedroom but nowhere to hide. Then she went into the kitchen. There was a table with pots and pans on it. She saw an oven. Could she hide in there? She looked inside the oven. It was a very big oven. She could hear footsteps coming. Prince Fred would find her.
Quickly Princess Poppy climbed inside the oven and pulled the door shut. The footsteps grew louder. Then they stopped. Princess Poppy looked out of the oven. She saw a pair of blue shoes and a blue dress. It was not Prince Fred. Who was it? It was Bad Bertha, the wicked witch who lived in the crooked house. Bad Bertha did not like children. If she found any children she liked to turn them into snails or mice or worms or toads.
"Ha-ha-ha! Ho-ho-ho!" laughed the witch. "There is someone hiding in my house. Is it a child? I do hope so. I want to try out my new spell."
Bad Bertha could not see Princess Poppy hiding in the oven. She looked high, she looked low, but she could not find anyone.
The witch went out of the kitchen to look in her bedroom. Princess Poppy waited until the witch left the kitchen. Then she climbed out of the oven.
She started to run out of the kitchen. BANG! She crashed into Bad Bertha. The witch and the princess fell down in the middle of the bedroom.
"Got you, you little worm," cried Bad Bertha. She grabbed Princess Poppy.
"Let me go," screamed the princess, and she bit the witch.
"Ow-ow-ow, how dare you bite me?" shrieked Bad Bertha. "I'll turn you into a nasty fat toad."
Princess Poppy twisted and turned. Her crown fell off. It landed on Big Bertha's big toe.
"Why have you got a crown?" snarled the witch.
"Because I am a princess," replied Princess Poppy. "And the King will cut off your head if you hurt me. Now take me home."
Bad Bertha was very angry. A princess! Too much trouble to turn her into a toad.
She dragged Princess Poppy outside and pushed her onto an old broomstick. Bad Bertha climbed up behind the princess, muttered some magic words and off they flew.
"Where are we going?" asked Princess Poppy. The witch did not reply. They flew over the crooked house, over the woods, over the river, over the castle and stopped on top of the tower.
Bad Bertha pushed Princess Poppy into the tower and locked the door. She took the key out of the door.
"You wanted me to take you home," laughed the witch. "Well, you are home now and you will stay here for ever and ever."
Bad Bertha jumped onto her broomstick and flew over the castle waving the key.
It was very windy on her broomstick. Bad Bertha had to hold on tight.
Her hat started to blow away. She put up her hand to catch her hat. The key fell out of her hand.
"Oh bother," she said. "I will never find it now. It is too dark."
She flew on, holding her hat in one hand and the broomstick in her other hand.
When she was nearly home she saw Prince Fred waving at her.
"Ho-ho-ho," she cried. "A boy! I can try my new spell on him."
She flew down and landed beside Prince Fred.
"You wicked old woman," he shouted at her. "What have you done with Princess Poppy? I saw you flying away with her on your broomstick and now she is gone."
He pulled out his sword and ran towards her.
"Wiffle, waffle, worple, wurple," screamed the witch. Prince Fred's sword disappeared in a puff of smoke.
He stopped running and looked at his empty hand. "Gone, my sword has gone!" he cried.
Bad Bertha came closer and closer to him. He turned and ran as fast as he could. But Bad Bertha could run faster.
She wanted to try her new spell. She was going to try her new spell.
Faster and faster, closer and closer, came Bad Bertha.
Puffing and panting, she grabbed Prince Fred. "Hooray, hooray," she cried. "Now to turn you into something nasty."
She waved her arms over his head, muttering her new spell.
"Eye of serpent, hair of hog, Wing of bat and bark of log, Leg of spider, tail of dog, Turn him into a tiny ..."
POOF! BANG! FIZZ!
"It works, it works," croaked Bad Bertha gleefully. She flew off into the night back to her house...
Can you defeat Bad Bertha and rescue Princess Poppy and Prince Fred? Put the program into your computer and start on the great adventure!

The Magic Sword is Item ID 49542 in our database. Last modified on Thursday 18th July 2019 at 12:30:56 AM.

Spotted a typo or inaccuracy in the instructions for this item? and we'll fix it up at once!